PS: Obviously, given today's SteamCMD issues, I have avoided trying
anything so far today.
On Jan 16, 2015 9:07 AM, "Weasels Lair" <wea...@weaselslair.com> wrote:

> It appears that I was getting everything on the first attempt (if done
> without the validate option).  If I run it again with the validate option,
> it deletes a ton of stuff - including gfs.wad (which is what hlds happened
> to mention was missing when. I tried to run it).
>
> As of yesterday I think it was still doing this. I have not tried
> recently. I changed all my install/update scripts to remove the validate
> option and that works OK for me at the moment.
> On Jan 16, 2015 7:29 AM, "Ross Bemrose" <rbemr...@gmail.com> wrote:
>
>> In my experience, its been this way since appid 90 was first added to
>> steamcmd.  That was nearly two years ago.
>>
>> While I don't do a lot with hlds (most of the stuff I do is with srcds),
>> it
>> still irritates me when I go to set up a CS 1.6 server and have to install
>> multiple times.
>>
>> I even went and added the warning to the SteamCMD wiki page to warn other
>> people that this would happen.
>>
>> On Fri, Jan 16, 2015 at 10:23 AM, Ook <ooksser...@zootal.com> wrote:
>>
>> > Did you get this to work? The last time I did this I had to run it a
>> half
>> > dozen times to get it to install all of the files. It seems as if it
>> > frequently fails to obtain the *complete* list of files it needs, and
>> > downloads an incomplete list. And if you --validate, it removes files
>> that
>> > should be there because it thinks they should not be.
>> >
>> > After a half dozen attempts, I got a complete file set. AFAIK it's been
>> > this way for a while, idk why Valve doesn't fix it.
>> >
>> >
>> >
>> > On 01/13/2015 12:29 PM, Weasels Lair wrote:
>> >
>> >> Ok, this is weird. When I run the app_update 90 validate the
>> valve/gfx.wad
>> >> file (along with tons of other files) is being deleted!
>> >>
>> >> I confirmed this by doing an installation, verifying that the file is
>> >> there. I zip-up the entire installation folder for later reference (so
>> I
>> >> know that I am not going crazy). Then I run the app_update 90 validate,
>> >> giving the message noted above (Success! App '90' fully installed),
>> then I
>> >> check the folders again, and valve/gfx.wad is gone!
>> >>
>> >> Which, explains why when I try to actually run the game it complains
>> about
>> >> valve/gfx.wad being missing.
>> >>
>> >> Needless to say, removing the "validate" option from my procedures for
>> >> now.  I guess "validate" means "invalidate" for now.
>> >>
>> >> On Sun, Jan 11, 2015 at 10:19 PM, Weasels Lair <wea...@weaselslair.com
>> >
>> >> wrote:
>> >>
>> >>  Forgive my (renewed) ignorance, I have not had reason to install a new
>> >>> HLDS instance in like ... a year probably.  Obviously, I must be
>> missing
>> >>> something basic here.  Maybe something changed that I am just not
>> >>> remembering.
>> >>>
>> >>> I am just trying to install HLDS to run an HL1 Deathmatch server -
>> not a
>> >>> "mod" (TFC, etc.).
>> >>>
>> >>> The installation command I am using (which has worked before, but
>> maybe a
>> >>> long time ago) is:
>> >>>
>> >>> ~/steamcmd/steamcmd.sh +login someloginname +force_install_dir
>> >>> /home/someusername/somefolder +app_update 90 validate +quit;
>> >>>
>> >>> It APPEARED to install (i.e. said "App '90' fully installed.").
>> However,
>> >>> when I try to actually RUN what's installed, I get this error:
>> >>>
>> >>> FATAL ERROR (shutting down): W_LoadWadFile: couldn't load gfx.wad
>> >>>
>> >>> If I run the installation again (to "validate"), I get this warning
>> about
>> >>> other AppID's?
>> >>>
>> >>> Redirecting stderr to '/home/someusername/Steam/logs/stderr.txt'
>> >>> [  0%] Checking for available updates...
>> >>> [----] Verifying installation...
>> >>> Steam Console Client (c) Valve Corporation
>> >>> -- type 'quit' to exit --
>> >>> Loading Steam API...OK.
>> >>>
>> >>> Logging in user 'someloginname' to Steam Public...
>> >>> Using cached credentials. . .
>> >>> Logged in OK
>> >>> Waiting for license info...OK
>> >>> /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/
>> >>> clientjobupdatedepots.cpp
>> >>> (112) : Assertion Failed: CAppUpdateDepotsJob::InitPrimaryApp: 90
>> >>> missing
>> >>> required app 70
>> >>> /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/
>> >>> clientjobupdatedepots.cpp
>> >>> (112) : Assertion Failed: CAppUpdateDepotsJob::InitPrimaryApp: 90
>> >>> missing
>> >>> required app 10
>> >>>   Update state (0x5) validating, progress: 20.80 (8797216 / 42294745)
>> >>> Success! App '90' fully installed.
>> >>>
>> >>>
>> >>>
>> >>>  _______________________________________________
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>> >>
>> >
>> >
>> > _______________________________________________
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>> > please visit:
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>> >
>>
>>
>>
>> --
>> Ross Bemrose
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>
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