PS: Obviously, given today's SteamCMD issues, I have avoided trying anything so far today. On Jan 16, 2015 9:07 AM, "Weasels Lair" <wea...@weaselslair.com> wrote:
> It appears that I was getting everything on the first attempt (if done > without the validate option). If I run it again with the validate option, > it deletes a ton of stuff - including gfs.wad (which is what hlds happened > to mention was missing when. I tried to run it). > > As of yesterday I think it was still doing this. I have not tried > recently. I changed all my install/update scripts to remove the validate > option and that works OK for me at the moment. > On Jan 16, 2015 7:29 AM, "Ross Bemrose" <rbemr...@gmail.com> wrote: > >> In my experience, its been this way since appid 90 was first added to >> steamcmd. That was nearly two years ago. >> >> While I don't do a lot with hlds (most of the stuff I do is with srcds), >> it >> still irritates me when I go to set up a CS 1.6 server and have to install >> multiple times. >> >> I even went and added the warning to the SteamCMD wiki page to warn other >> people that this would happen. >> >> On Fri, Jan 16, 2015 at 10:23 AM, Ook <ooksser...@zootal.com> wrote: >> >> > Did you get this to work? The last time I did this I had to run it a >> half >> > dozen times to get it to install all of the files. It seems as if it >> > frequently fails to obtain the *complete* list of files it needs, and >> > downloads an incomplete list. And if you --validate, it removes files >> that >> > should be there because it thinks they should not be. >> > >> > After a half dozen attempts, I got a complete file set. AFAIK it's been >> > this way for a while, idk why Valve doesn't fix it. >> > >> > >> > >> > On 01/13/2015 12:29 PM, Weasels Lair wrote: >> > >> >> Ok, this is weird. When I run the app_update 90 validate the >> valve/gfx.wad >> >> file (along with tons of other files) is being deleted! >> >> >> >> I confirmed this by doing an installation, verifying that the file is >> >> there. I zip-up the entire installation folder for later reference (so >> I >> >> know that I am not going crazy). Then I run the app_update 90 validate, >> >> giving the message noted above (Success! App '90' fully installed), >> then I >> >> check the folders again, and valve/gfx.wad is gone! >> >> >> >> Which, explains why when I try to actually run the game it complains >> about >> >> valve/gfx.wad being missing. >> >> >> >> Needless to say, removing the "validate" option from my procedures for >> >> now. I guess "validate" means "invalidate" for now. >> >> >> >> On Sun, Jan 11, 2015 at 10:19 PM, Weasels Lair <wea...@weaselslair.com >> > >> >> wrote: >> >> >> >> Forgive my (renewed) ignorance, I have not had reason to install a new >> >>> HLDS instance in like ... a year probably. Obviously, I must be >> missing >> >>> something basic here. Maybe something changed that I am just not >> >>> remembering. >> >>> >> >>> I am just trying to install HLDS to run an HL1 Deathmatch server - >> not a >> >>> "mod" (TFC, etc.). >> >>> >> >>> The installation command I am using (which has worked before, but >> maybe a >> >>> long time ago) is: >> >>> >> >>> ~/steamcmd/steamcmd.sh +login someloginname +force_install_dir >> >>> /home/someusername/somefolder +app_update 90 validate +quit; >> >>> >> >>> It APPEARED to install (i.e. said "App '90' fully installed."). >> However, >> >>> when I try to actually RUN what's installed, I get this error: >> >>> >> >>> FATAL ERROR (shutting down): W_LoadWadFile: couldn't load gfx.wad >> >>> >> >>> If I run the installation again (to "validate"), I get this warning >> about >> >>> other AppID's? >> >>> >> >>> Redirecting stderr to '/home/someusername/Steam/logs/stderr.txt' >> >>> [ 0%] Checking for available updates... >> >>> [----] Verifying installation... >> >>> Steam Console Client (c) Valve Corporation >> >>> -- type 'quit' to exit -- >> >>> Loading Steam API...OK. >> >>> >> >>> Logging in user 'someloginname' to Steam Public... >> >>> Using cached credentials. . . >> >>> Logged in OK >> >>> Waiting for license info...OK >> >>> /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/ >> >>> clientjobupdatedepots.cpp >> >>> (112) : Assertion Failed: CAppUpdateDepotsJob::InitPrimaryApp: 90 >> >>> missing >> >>> required app 70 >> >>> /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/ >> >>> clientjobupdatedepots.cpp >> >>> (112) : Assertion Failed: CAppUpdateDepotsJob::InitPrimaryApp: 90 >> >>> missing >> >>> required app 10 >> >>> Update state (0x5) validating, progress: 20.80 (8797216 / 42294745) >> >>> Success! App '90' fully installed. >> >>> >> >>> >> >>> >> >>> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > >> >> >> >> -- >> Ross Bemrose >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux