Seems like changelevel now fails for all maps? Existing changelevel no longer works as it did, but the fuzzy matching fails too. Is this deliberate?
maps upward ------------- PENDING: (fs) pl_upward changelevel pl_upward CModelLoader::Map_IsValid: No such map 'pl_upward' changelevel upward CModelLoader::Map_IsValid: No such map ‘upward' > On 12 Jun 2015, at 01:09, Eric Smith <er...@valvesoftware.com> wrote: > > We've released a mandatory update for TF2. The notes for the update are > below. The new version is 2827522. > > -Eric > > ------------------------- > > - Mann Co. Store summer sale is on! > - Updated dedicated server 'status' command to include sv_tags > - Enabled raw mouse input for Mac clients > - Added OWL 13 tournament medals > - Added TF2Connexion Season 15 tournament medals > - Fixed a client crash related to the HUD > - Updated the localization files > - Updated Mann Co. Store prices for foreign currencies to current USD > equivalents > - Security/crash fixes (thanks to Nathaniel Theis for these reports) > - Fixed a remote code execution bug and a crash related to malformed > custom spray files > - Added checks to the voice system that prevent loading codecs other > than the files that ship with the game > - Updated the Maps Workshop Beta > - Workshop map names (e.g. workshop/cp_foo.ugc123456) can now be used > in the map, changelevel, and nextlevel commands as well as the mapcycle config > - Allow fuzzy name matching in the map, changelevel, and nextlevel > commands as well as the mapcycle config -- e.g. "changelevel dustbowl" > - Shorthand workshop map names of the form workshop/<id> (e.g. > workshop/123456) will now auto-resolve to the full map name > - Running tf_workshop_map_sync is no longer necessary, maps will be > fetched and updated on demand during level change > - tf_workshop_map_sync is no longer blocking, and can be used to > precache maps in the background > - Workshop maps are no longer copied to tf/maps/workshop/ by default, > instead using the single copy in the steamapps/workshop folder > - Fixed some cases of embedded resources in workshop maps, such as > cubemaps, not being loaded properly > - Fixed an issue preventing game servers from properly receiving > updates to workshop map files > - Fixed game servers using registered accounts via sv_setsteamaccount > not being able to download workshop content > - Fixed syncing workshop maps prior to the first map load on a > dedicated server > - Updated in-game workshop import tool > - Fixed not being able to select the class/other tags for > cosmetic items > - Hide unused buttons when editing an existing workshop entry > - Fixed text getting truncated when editing items with long > descriptions > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux