We've released a mandatory update for TF2. The update notes are below. The new version is 3141841.
-Eric ------------------------------------ - Added Jingle Jam 2015 community medals - Fixed a client crash when playing some maps with low quality models - Fixed the B'aaarrgh-n-Britches hiding the hat bodygroup - Fixed missing crit rocket sound for giant Soldiers in Mann vs. Machine mode - Fixed control point HUD not being displayed for Mann vs. Machine maps with control points like Mannhattan - Fixed broken ambient_generic entities in community maps where the sound being played was updated after the map was loaded - Updated the Sheriff's Stetson and The Bone Dome to include new paint styles - Updated the model/material for The Au Courant Assassin - Updated pl_upward - Fixed a teleporter-trap exploit inside the tunnel after the first control point - Updated PASS Time mode - Each class now has slightly different throwing power and arc - During overtime, the round doesn't end until the jack has been neutral for a few seconds (tf_passtime_overtime_idle_sec) - All available enemy goals will show a reticle on the HUD while carrying the jack - Added max pass range parameter to passtime_logic - Jack won't automatically respawn unless it's been picked up at least once - New map: pass_pinewood _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux