A couple of weird things I noticed on my TF2 beta server today: 1) The port number I specified on the command-line in 6911, but in the "status" command it shows 6912. I did not notice that yesterday, but I assume it was showing that way yesterday as well. I have not tried to update since fixing the server yesterday. Current non-beta does not show that way (although as I recall it works that way - always adding 1 to the port number given at the command-line? but showing the original port number anyway?). So, maybe just making it reflect "reality" now? Would be nice to just make it use the port numbers used instead though. :-)
2) The beta server worked fine yesterday, but today some issues. Not sure if related to my upgrade from Ubuntu 14 LTS to Ubuntu 16 LTS. I can not connect to the server today, and today I notice under the "status" command it says: (secure mode enabled, disconnected from Steam3) Will do some more troubleshooting on the 2nd issue, I am kind of assuming anything after my Ubuntu LTS 14 to LTS 16 upgrade is related to that until proven otherwise. On Mon, Feb 20, 2017 at 2:46 PM, John Schoenick <jo...@valvesoftware.com> wrote: > Hey everyone, > > Following up on the warning email we sent a long while back, we're making > good on our promise and changing our build toolchains for the TF2+SDK2013 > games' dedicated server. TF2 is being updated first, with the other > SDK2013 games to follow. > > There are two things that may affect server administrators that you should > be aware of: > > > *The Linux dedicated server now targets the Steam Runtime* > > The Steam Runtime is a common runtime target based on Ubuntu. For srcds, > this largely means linking against a more recent glibc than may be > available in some server distributions. Administrators should check that > the provided beta still runs in their environment of choice. Those who are > on older or incompatible distributions have several options: > > - Switch to a distribution more compatible with the Steam Runtime, such as > Ubuntu LTS > > - Make use of a chroot/container/VM environment to run srcds. The tools > linked below include a script for creating a chroot that can be used for > bootstrapping Steam Runtime environments. > > - Use the Steam Runtime tools linked below combined with some dynamic > linker magic to use the runtime libraries on an incompatible distribution, > e.g.: > > steamrt=/path/to/runtime > export LD_LIBRARY_PATH="bin:$steamrt/usr/lib32" > LD="$steamrt/usr/lib32/ld-linux.so.2" > "$LD" ./srcds_linux "$@" > > More information about the Steam Runtime and utilities for obtaining it > can be found here: https://github.com/ValveSoftware/steam-runtime > > > *The compiler toolchain used for all editions of srcds has changed* > > Along with the client builds, all server builds have been updated to a > newer compiler. Windows builds now use the MSVC2015 tools, while Linux > builds now use a newer edition of GCC with differing command-line > parameters that affect codegen. > > This is expected to break mods that expect certain ABI behaviors or look > for certain signatures in order to hook functions (such as SourceMod). We > have separately spoken with the SourceMod team and they are working on > supporting the new setup. Maintainers of other mods should test them > against the beta release below. > > Our previous warning also indicated that this would change the _srv naming > of the linux binaries. We have decided *not* to adjust this, and the > separate _srv build and naming remains unchanged. > > > *Beta* > > We've made a beta branch available for TF2 with these new changes. The > remaining SDK2013 games will be updated in the near future, and we will > provide a beta for them at that time. > > The beta is compatible with the current TF2 public release - servers may > safely convert to it and continue serving both beta and non-beta clients. > > The beta branch is titled "toolchainbeta" with no required password. It > can be accessed with SteamCMD via: > > app_update 232250 -beta toolchainbeta > > These changes may be promoted to an official release of TF2 as soon as > next week, so we encourage all server administrators to test their setup > against the beta before then. > > > Let me know if you have any questions or concerns > > - John > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux