I believe it's likely down to SourceMod not yet being updated for the
changes on CBasePlayer - GetSteamID was changed in place of
GetPlayerAddress to stop bots spoofing IDs from what I've seen.
Could be wrong though.
-------- Original Message --------
From: Mecha Weasel [mailto:[email protected]]
Sent: Friday, September 17, 2021, 2:06 AM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Mandatory Team Fortress 2 update released
Anybody (else) having issues with SRCDS segfaulting since today's TF2
update?
In my case, this is on Debian Linux 10.
Will doing additional troubleshooting obviously (disable SM, etc.)
On Thu, Sep 16, 2021 at 4:14 PM Bakugo <[email protected]
<mailto:[email protected]>> wrote:
>Updated custom player sprays to be disabled for players by default
>Custom player sprays and other temp files will be deleted when
disconnecting from a server
More anti-community server updates, very cool
Also it is just me or does the game take longer to start up &
disconnect from a server because of this?
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