In %sourcesdk%\bin\Orangebox\bin\DXSupport.cfg (create it in Notepad, if it
doesn't exist)
Write
"dxsupport"
{
"0"
{
"ConVar.mat_picmip" "-2"
}
}
That should fix it.
/ScarT
2009/5/14 Alfonso Arbona <[email protected]>
> Maybe its a Vista thing, that OS its really bad.
>
> Mike Zimmermann escribió:
> > Oh my, that's very bad. Are you running SLI by chance? I remember someone
> > saying that it went away when they disabled it. It's not just Orange Box
> > because my textures look light years better than that.
> >
> > -Mike
> >
> >
> > On Wed, May 13, 2009 at 5:07 PM, Patrick Shelley <[email protected]
> >wrote:
> >
> >
> >> BTW - i know thats nodraw, i was just showing you an example. This is a
> >> fresh install of the SDK on new machine.
> >>
> >> On Wed, May 13, 2009 at 11:03 PM, Patrick Shelley <[email protected]
> >>
> >>> wrote:
> >>>
> >>> http://www.sidesteal.com/hammer.jpg
> >>>
> >>>
> >>> On Wed, May 13, 2009 at 10:58 PM, Joe W-A <[email protected]> wrote:
> >>>
> >>>
> >>>> In Orange Box Hammer last time I checked the texture all seem to be on
> >>>>
> >> low
> >>
> >>>> detail for some reason. Not sure how to change it.
> >>>>
> >>>> 2009/5/14 Mike Zimmermann <[email protected]>
> >>>>
> >>>>
> >>>>> Blurred? How badly? This recall this problem being video card driver
> >>>>> related, not Hammer. Could you upload a screenshot?
> >>>>>
> >>>>> -Mike
> >>>>>
> >>>>>
> >>>>> On Wed, May 13, 2009 at 4:27 PM, Patrick Shelley <
> [email protected]
> >>>>>
> >>>>>> wrote:
> >>>>>>
> >>>>>> How do you increase the texture detail in hammer?
> >>>>>>
> >>>>>> Everything is blurred and to ID stuff i have to look at its
> >>>>>>
> >> properties
> >>
> >>>>>> thanks,
> >>>>>>
> >>>>>> pat
> >>>>>> _______________________________________________
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> >>>>>>
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> >>
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> >>>>>>
> >>>>>>
> >>>>>>
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> >>>>>
> >>>>>
> >>>>>
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> >>>>
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