There's a list of these maximums in the Valve Developer wiki, somewhere I believe.
http://developer.valvesoftware.com/wiki/Main_Page Bob. Alex Guichet wrote: > Does anyone know or have any data on the maximums or minimums of hammer and > the source engine for mapping. I'm not looking for "realistic" values by any > means. Such things like "Is it possible to have a brush with the unit size > of 1.0x10-99" (Which is unreasonably small if you're wondering.) > Basically most important data I need is: > > Maximum # of entities > Maximum total size of map (area and/or X*Y*Z values) > > and any other maximum or minimum that has to do with hammer or the source > engine that you might think is important. > > And if you are aware of any hammer related limitation that the source engine > can exceed LET ME KNOW. *Engine values and numbers have priority over > hammer's limits.* > > > I know this seems random, but I'm starting a new project.... you'll find out > more about it in the future. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > -- Bob Curtis http://www.sodabob.com/ "The powers delegated by the proposed Constitution to the federal government, are few and defined. Those which are to remain in the State governments are numerous and indefinite. The former will be exercised principally on external objects, as war, peace, negotiation, and foreign commerce..." -- James Madison, Federalist No. 45 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers
