Well, the intent it to force-automate it. "Oh you want me? A harmless little old grenade? You want me, yes.. so shiny and new. Yes, come pick me up.." *picks up* "BAHAHA you have 5 seconds to get rid of me or DEATH!"
That's pretty much how I see the conversation going down. As far as a solution goes... sheesh, I'm almost thinking this would require custom coding to provide for a custom entity, in which this function could be controlled. Quoting Nathan West <[email protected]>: > I was under the impression that a player could do that anyway with the e > key, in the same fashion he can with a grav gun > > On Mon, Aug 31, 2009 at 1:24 PM, gto5 <[email protected]> wrote: > >> yes that is alot for 1 frag but it is a cool afect i want to make a live >> frag on the ground that a player can pick up and when he does it starts >> clicking so he has to throw it and it will cause damage thanks >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlmappers >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers
