Well, the intent it to force-automate it.

"Oh you want me? A harmless little old grenade? You want me, yes.. so  
shiny and new.  Yes, come pick me up.."
*picks up*
"BAHAHA you have 5 seconds to get rid of me or DEATH!"

That's pretty much how I see the conversation going down.


As far as a solution goes... sheesh, I'm almost thinking this would  
require custom coding to provide for a custom entity, in which this  
function could be controlled.


Quoting Nathan West <[email protected]>:

> I was under the impression that a player could do that anyway with the e
> key, in the same fashion he can with a grav gun
>
> On Mon, Aug 31, 2009 at 1:24 PM, gto5 <[email protected]> wrote:
>
>> yes that is alot for 1 frag but it is a cool afect   i want to make a live
>> frag on the ground that a player can pick up and when he does it starts
>>  clicking so he has to throw it  and it will cause damage    thanks
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