I'd take a look at the turret entity- that's a late-game object that can be
manipulated by both the grav gun and "E"

On Mon, Aug 31, 2009 at 3:13 PM, Kenneth Swisher <[email protected]> wrote:

> Well, the intent it to force-automate it.
>
> "Oh you want me? A harmless little old grenade? You want me, yes.. so
> shiny and new.  Yes, come pick me up.."
> *picks up*
> "BAHAHA you have 5 seconds to get rid of me or DEATH!"
>
> That's pretty much how I see the conversation going down.
>
>
> As far as a solution goes... sheesh, I'm almost thinking this would
> require custom coding to provide for a custom entity, in which this
> function could be controlled.
>
>
> Quoting Nathan West <[email protected]>:
>
> > I was under the impression that a player could do that anyway with the e
> > key, in the same fashion he can with a grav gun
> >
> > On Mon, Aug 31, 2009 at 1:24 PM, gto5 <[email protected]> wrote:
> >
> >> yes that is alot for 1 frag but it is a cool afect   i want to make a
> live
> >> frag on the ground that a player can pick up and when he does it starts
> >>  clicking so he has to throw it  and it will cause damage    thanks
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