Thank you Dane that fixed the issue right away, I'm glad it wasn't a much
bigger problem or error.
To Minh, yeah I found out overlays in hammer display in a funky way, I was
talking about when I was actually testing the map, but that is fixed now.

On Sat, Sep 5, 2009 at 10:05 PM, Minh <[email protected]> wrote:
In hammer, overlays don't show up properly. They will flicker a lot and
turn black. If you compile the map and run it in game, it should look
fine. It's too bad Hammer does not show overlays properly. it's very
annoying

M Dawg wrote:
> Hello I have two separate lighting issues, I am not sure if they are
> related, but I have no idea what could be causing the issues.  First off
in
> a certain area any overlay I put seems as if light was shining on it very
> strongly, yet the surrounding area may be dark.  In the same area, when I
> look in a certain general direction the textures on the wall turn black.
>
> Any details necessary I will be happy to provide, I just do not know what
is
> relevant.  Also, I am a pretty big noob, so I probably made a big mistake
> somewhere but I am not sure where that is exactly.
>
> Thanks
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