There's game_ui http://developer.valvesoftware.com/wiki/Game_ui , but I
used this tutorial when I did 3rd person.
http://www.interlopers.net/forum/viewtopic.php?f=25&t=26300&start=15
On Thu, 22 Jul 2010 14:55:55 +0200, Joe W-A <joewa...@gmail.com> wrote:
Pretty sure there are no inputs for keypresses other than use.
On 22 July 2010 22:48, Niels Gade <nielsg...@gmail.com> wrote:
I've looked into the console commands, and it seems that the player
speed
is hardcoded, but with some clever parenting and a lot of in 'n outputs,
it's probably possible.
OnPlayerPressesForward - triggerpush - Enable
OnPlayerReleaseForward - triggerpush - Disable
Something like that, I haven't hammered in quite a while.
On Thu, 22 Jul 2010 14:16:40 +0200, Marcello Bortolino <
mbortol...@hotmail.com> wrote:
I'm trying to set a faster sprint speed (for use as a kind of
propulsion
gel), & the console command 'hl2_sprintspeed xxx' doesn't have any
effect in
Portal.
Alternatives are no good - player_speedmod is like a timescale tweak
with
everything in fast-forward, & trigger_vphys_motion with a velocity
scale
increase is too uncontrollable.
Is there any other way to get the player to run faster in a controlled
way
(ie. you can still move around freely & aren't pushed in one
direction)?
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