I believe I have a more elegant way for mass taggings. For example if I want to add the roads in a community that hasn't been tagged before; usually the roads are all "highway=residential". Steps:
- I draw all roads, ignoring crossings, not yet adding tags - I select all drawn lines using search "new type:way untagged". fow which I have an icon on the taskbar - I hit [SHIFT]i to add all crossings - I select the lines again - I tag them all as highway=residential, for which I also have an icon on the taskbar. Regards, Jan van Bekkum On Sun, Mar 8, 2015 at 12:10 AM john whelan <jwhelan0...@gmail.com> wrote: > Probably having got them started with JOSM it might be an idea to have a > small series of "how to map a" to extend it. My thought might be how to > map a tree, its basic but by referencing the map features page of the wiki > and then natural=tree > http://wiki.openstreetmap.org/wiki/Tag:natural%3Dtree you can introduce > the concept of multiple tags. > > Someone with a teaching or training background might be able to identify > what should be in the "how to" part to make it relevant to HOT. > > Cheerio John > > On 7 March 2015 at 16:15, Nick Allen <nick.allen...@gmail.com> wrote: > >> John, >> >> Thanks for that - you've got some very good ideas there. >> >> I've created issue https://github.com/hotosm/learnosm/issues/334 >> >> for learnOSM so we don't lose it & can incorporate when we get the chance. >> >> Thanks again. >> >> Nick >> >> >> On 07/03/15 12:02, john whelan wrote: >> >> Thank you for testing it. >> >> The grab handle needs to be added, press and hold the right mouse >> button then move the mouse. >> >> From the mapper's point of view the building tool is very nice as you >> say, marking the settlements then tagging them all once is much faster so >> you feel as if you are accomplishing more. >> >> From the maps point of view we get less wasted effort and we get a >> cleaner map. I've changed hundreds if not thousands of area=yes to >> building=yes tags, JOSM will tell you if two highways are almost touching, >> this is important for routing. It will spot duplicate buildings, and I've >> seen a number of these, sometimes both have the same author on them. >> >> Perhaps someone could add/incorporate this idiot guide to the learn OSM >> page? It would need to be extended to include the grab handle. >> >> Thanks >> >> Cheerio John >> >> On 7 March 2015 at 02:41, Ray Kiddy <r...@ganymede.org> wrote: >> >>> >>> John - >>> >>> Wow. That was actually an amazing help. >>> >>> I am not sure how adding a plugin can be made intuitive for someone >>> doing it the first time without this level of detail. >>> >>> I also think part of my problem is going from slippy maps, like what we >>> have been using on the web for years, and the iPhone and so on, to >>> JOSM. The navigation is ... different. I guess control-arrow makes >>> sense for moving in the map, but I seem to keep looking for a "grab" >>> tool of some kind. My hands know slippy maps. >>> >>> And your "hit-update-but-dont" workflow is brilliant, but the fact that >>> it has to be done that way, or is easier done that way.... Well, it >>> suggests something is off, but I do not know what. We will see. >>> >>> I think that, at this point, I can go to the JOSM resources and get >>> where I need to go. >>> >>> It is certainly daunting at first but, OMG, for buildings, JOSM is >>> fantastic. >>> >>> Well, onward and upward. >>> >>> - ray >>> >>> >>> On Fri, 6 Mar 2015 18:30:59 -0500 >>> john whelan <jwhelan0...@gmail.com> wrote: >>> >>> > Right the basic idiot guide. >>> > >>> > First write down your OSM userid and password. >>> > >>> > For task 917 we only care about highways, settlements and buildings. >>> > Buildings if only because if there is one in isolation sometimes we >>> > like to map it rather than call it a landuse=residential. >>> > >>> > Start JOSM up, in the edit menu you'll find preferences down the >>> > bottom. >>> > >>> > We need to allow HOT to remotely control JOSM to feed it the bit to >>> > map. So look for the remote control, usually second button up on the >>> > left. Click enable remote control, ignore the rest. >>> > >>> > Now we need to add a plugin, fourth tile down is the plugin button. >>> > Download the list. Look for buildings_tool they're in alphabetical >>> > order, click it and ignore the rest. >>> > >>> > go to http://tasks.hotosm.org/project/917 >>> > >>> > Read the instructions. >>> > >>> > Click on a tile, click on start mapping, select edit with JOSM. >>> > >>> > Switch back to JOSM and you'll find its pulled in the existing OSM >>> > map for the tile. >>> > >>> > We want to look at the imagery so look across the top, File, Edit etc >>> > until you reach Imagery, for this one we will be using Bing so select >>> > Bing. >>> > >>> > Now we need to trace over the image. We'll use two buttons directly >>> > under file, the top one is select, the second one is draw nodes. >>> > Hover the mouse over them to display the tags. >>> > >>> > Zoom in to the image, generally speaking I zoom so that roughly 90 >>> > meters shows on the scale. Personally I start at the top right >>> > corner and use <Crtl><down arrow> to scan the image. >>> > >>> > The following is not the official way to do things but its fast. Draw >>> > round each settlement but don't tag it. If you're lucky enough to >>> > find a road joining settlements draw the highway in again don't tag >>> > it. As you go draw round each settlement you see on the road. Stick >>> > to one type of highway omit the others for the moment. >>> > >>> > The upload button is the fourth button from the left near Tools. >>> > >>> > When you upload JOSM will give you a warning, cancel the upload. On >>> > the right hand side normally at the bottom you'll see a Validation >>> > Results box, click on the + by the warning. You'll see untagged >>> > ways. Highlight the untagged ways and select them. >>> > >>> > In tags Add landuse=residential to them all. >>> > >>> > Click the upload button once more, again you'll get a warning this >>> > time saying landuse residential has unclosed ways, select these as a >>> > group. >>> > >>> > In tags Edit and change the tag to highway=unclassified. >>> > >>> > Now upload. You may need your OSM userid and password at this point. >>> > >>> > You'll notice that JOSM already has the source of the image filled in >>> > and the HOT tile etc. >>> > >>> > Now go back and look for highway=tracks. Again don't tag until JOSM >>> > warns you on uploading then tag them all at once. >>> > >>> > For rectangle buildings press b for the building plug-in, now find the >>> > longest side and mouse click one corner, follow the edge to the next >>> > corner then click again, now drag the mouse to the other side. Click >>> > once more and the building is done and correctly tagged for HOT. >>> > >>> > There is a lot more to JOSM but this guide's objective is to get you >>> > going productively quickly. >>> > >>> > Cheerio John >>> > >>> > >>> > >>> > >>> > >>> > On 6 March 2015 at 15:07, Ray Kiddy <r...@ganymede.org> wrote: >>> > >>> > > On Tue, 3 Mar 2015 15:12:21 -0500 >>> > > john whelan <jwhelan0...@gmail.com> wrote: >>> > > >>> > > > Just for the heck of it I ran JOSM validation on a tile I was >>> > > > mapping before touching it. It turned up duplicate buildings, >>> > > > crossed buildings, lots of highways separated by a few inches etc. >>> > > > >>> > > > Do we need an idiot guide? A sort of this is how to provide the >>> > > > maximum benefit for the least effort. >>> > > >>> > > Speaking as an idiot, I would say that the answer to this is yes. >>> > > >>> > > Perhaps you think I jest.... >>> > > >>> > > > Mine would probably run along the lines of for Africa the >>> > > > convention is only the following values of highways are used for >>> > > > minor highways: path, track, unclassified, use highway=road if >>> > > > you are uncertain. Someone will probably have tagged the >>> > > > secondary and primary highways. >>> > > > <http://wiki.openstreetmap.org/wiki/Tag:highway%3Dsecondary> If >>> > > > possible use JOSM especially for buildings. Please map buildings >>> > > > as building=yes do not assume it is a house. >>> > > >>> > > As a 2-3 times per week mapper (who wishes I could do more), it can >>> > > get frustrating. Lots of projects point to the Africa roads page >>> > > but that page is hard to interpret for any particular context. >>> > > There is a lot of information. >>> > > >>> > > And I hate to say it but I use ID and it drives me nuts. This may be >>> > > from browser/js/platform issues. I am using Firefox 36.0 on Ubuntu >>> > > 14.04 LTS. But I have looked at JOSM and it is somewhat bewildering >>> > > and I have no idea how long it would take to get over the first >>> > > humps of the learning curve. For now, my annoyances with ID are >>> > > tolerable. >>> > > >>> > > If one was able to look at a task and see what tags where being used >>> > > and how often within just that task, this might help the "African >>> > > roads" situation. >>> > > >>> > > > People use maps to get from one place to another, if the highways >>> > > > are joined up then routing software such as comes as part of >>> > > > OSMAND can be used. Look for highways around settlements that >>> > > > connect to other settlements. >>> > > > >>> > > > <Crtl><arrow> in JOSM will navigate vertically or horizontally >>> > > > making scanning easier. >>> > > >>> > > I should see if there is a cheat sheet for JOSM. It would be nice to >>> > > know what control-shift-elbox-J does and all that. Of course, these >>> > > may be platform specific (eg Windows keys vs Linux keys vs MacOS X >>> > > keys). >>> > > >>> > > > I assume that most of these errors have crept in because JOSM >>> > > > validation was not used. I suspect that the immediate feedback >>> > > > from JOSM might assist our less skilled mappers to improve their >>> > > > skills. >>> > > > >>> > > > Cheerio John >>> > > >>> > > There needs to be validation on input and obviously both ID and >>> > > JOSM do some, but can validation be done on the server? This would >>> > > be better, especially if the results can be communicated to users. >>> > > A HOT task could have a "Validations" tab. I, for one, would like >>> > > to see the things that have been already fixed in data in that >>> > > task. It would let me know when there are things not to do. If I am >>> > > going to make a mistake within a task's maps, it is at least a bit >>> > > likely that others will make or have made similar mistakes in the >>> > > same context. >>> > > >>> > > Again, seeing the phrase "JOSM might assist our less skilled >>> > > mappers", I have to wonder what you are thinking about here. Any >>> > > sentence with both "JOSM" and "less skilled mappers" in it is going >>> > > to lead to bad things. JOSM might be easier than it is, but I am >>> > > not even very sure of that. Sometimes complex tasks require complex >>> > > tools. One just hopes that there are options between the >>> > > "very-simple-but-also-brain-dead" tool and the >>> > > "amazingly-powerful-but-shockingly-unintuitive" tool. I am not >>> > > saying that this is what JSOM and ID are, but hopefully you see my >>> > > point. >>> > > >>> > > So, grump back at ya. :-) >>> > > >>> > > cheers - ray >>> > > >>> > > _______________________________________________ >>> > > HOT mailing list >>> > > HOT@openstreetmap.org >>> > > https://lists.openstreetmap.org/listinfo/hot >>> > > >>> >>> >>> _______________________________________________ >>> HOT mailing list >>> HOT@openstreetmap.org >>> https://lists.openstreetmap.org/listinfo/hot >>> >> >> >> >> _______________________________________________ >> HOT mailing >> listHOT@openstreetmap.orghttps://lists.openstreetmap.org/listinfo/hot >> >> >> >> -- >> >> Nick >> >> Volunteer 'Tallguy' for >> https://wiki.openstreetmap.org/wiki/Humanitarian_OSM_Team >> >> http://www.openstreetmap.org/user/Tallguy >> > > _______________________________________________ > HOT mailing list > HOT@openstreetmap.org > https://lists.openstreetmap.org/listinfo/hot >
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