> On Wed, Oct 24, 2018 at 10:14 PM Biddiscombe, John A.
> <mailto:biddi...@cscs.ch> wrote:
> Ahmed
>
> I'm a little bit frightened by the idea of you working on hwloc+hpx - the
> reason is the same as the one that caused problems in gsoc.
>
> Something I have in mind, which would be a good fit with clear direction
> and specification would be this here:
> http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p0796r1.pdf

I'd second this suggestion. This would also align with the hwloc idea 
mentioned before.

Regards Hartmut
---------------
http://stellar.cct.lsu.edu
https://github.com/STEllAR-GROUP/hpx


>
>
> * we don't have a well defined plan on what we want to do with hwloc yet.
> I would like to clean it up and make it better, but only because it is
> missing a couple of functions that I would like - but I don't really know
> hwloc that well either. (same as I didn't really know fflib)
>
> If you are working on a a problem and the tools you have don't quite solve
> the problem, then you can tweak the tools to work - for this reason I am
> looking at hwloc and asking myself - how do I find out which socket on the
> node is 'closest' to the gpu? Should I create a thread pool for GPU
> managment on socket 0, or socket 1 (or 2,3.4 ...). I will be working on a
> machine with 6 gpu's and 2 processors. it is probably safe to assume that
> gpu's 0,1,2 are closest to socket 0, and 3,4,5 to socket 1 - but maybe
> it's 0,2,4 and 1,3,5 - I'd like to be able to query hwloc and get this
> info and build it into our resource partitioned in such a way that the
> programmer can just say "which gpus should I use from this socket" or vice
> versa.
> So I know what I want - but I don't really have a plan yet, and usually,
> one knocks up a bit of code, get's something that half works and is good
> enough, then tries to make it fit into the existing framework and realize
> that something else needs to be tweaked to make it fit nicely with the
> rest of HPX. This requires a deal of understanding of the hpx internals
> and how it all fits together.
>
> So in summary, its better for you to find a project that already interests
> you (part of your coursework?) and use HPX for that project - this gives
> you time to learn how hpx works and use it a bit - then extend it
> gradually as your knowledge grows. hwloc/topology is quite a low level
> part of hpx and does require a bit of help. If you were here in the office
> next door to me, it'd be no problem - cos you could get help any time, but
> working on your own is going to be tough.
>
> I'm not saying do't do it (I did suggest it after all), but it will be
> hard to get going.
>
> I will try to think of some other less low level things we could use help
> with. (Ideas Thomas?)
>
> JB
>
> ________________________________________
> From: mailto:hpx-users-boun...@stellar.cct.lsu.edu [mailto:hpx-users-
> boun...@stellar.cct.lsu.edu] on behalf of Ahmed Ali
> [mailto:ahmed.al...@eng-st.cu.edu.eg]
> Sent: 24 October 2018 14:12
> To: mailto:hartmut.kai...@gmail.com
> Cc: mailto:hpx-users@stellar.cct.lsu.edu
> Subject: Re: [hpx-users] Contributing to HPX
> John, Hartmut,
>
> Well I can go with that hwloc part. Where should I start? I think
> I  should start by reading about hwloc from the open-mpi document. Is
> there any document about the HPX interface with hwloc?
>
> Best,
> Ahmed Samir
>
> On Tue, Oct 23, 2018 at 1:46 PM Hartmut Kaiser
> <mailto:hartmut.kai...@gmail.com> wrote:
>
> John, Ahmed,
>
> The hwloc integration sounds like a good idea to me. But anything else
> would be fine as well.,,
>
> Regards Hartmut
> ---------------
> http://stellar.cct.lsu.edu
> https://github.com/STEllAR-GROUP/hpx
>
> From: mailto:hpx-users-boun...@stellar.cct.lsu.edu <mailto:hpx-users-
> boun...@stellar.cct.lsu.edu> On Behalf Of Biddiscombe, John A.
> Sent: Tuesday, October 23, 2018 3:43 AM
> To: mailto:hpx-users@stellar.cct.lsu.edu
> Subject: Re: [hpx-users] Contributing to HPX
>
> Ahmed
>
> Good to hear from you again.
>
> >I was a participant in GSoC'18 in HPX but I've failed the program.
>
> I still feel bad about that.
>
> >However, I liked the project and the contribution to HPX. I wanted to
> continue contributing to HPX so I want someone to guide me.
> Nice.
>
> >What part should I work on now? and where should I start?
> Well, there is the obvious option of continuing the parcelport work, but I
> suspect you want to do something else since we didn't help you enough
> first time around. I'd certainly like to carry on with that and get it up
> and running. It's on my list, but I have a full plate already
> unfortunately, so it has to wait if I'm doing it myself.
>
> There should still be a list of 'projects' that were compiled for GSoC
> that you could look through and if something looks interesting, have a go
> at it.
>
> If you have a project that you are already working on for your studies or
> hobbies - why not try involving that somehow. Experience tells me that if
> someone has a problem to solve and they use a library like HPX to solve
> it, then they get much better results than if they just make up a project
> and try to implement it. The real advantage to this is that you can USE
> hpx to work on a project without having to understand all of hpx under the
> hood - then when you find that a feature you need in hpx doesn't exist,
> then you atsrt poking around to find a way of implementing it or adding
> support.
>
> One thing that is catching my eye at the moment is our interface between
> hwloc (https://www.open-mpi.org/projects/hwloc/) and hpx::topology
> classes. the code in there is not very well maintained and could do with a
> thorough cleaning up. I'd like to be able to create a topology object from
> hwloc and query not just numa domains (which we have implemented in the
> resource partitioner), but also PCI bus connections to GPUs and network
> cards. If I have a 2 socket machine and only 1 gpu - which socket is
> closest to the gpu etc. That hasn't been implemented and it would be very
> useful.
>
> Hartmut, Thomas Do you have anything in mind that Ahmed could work on?
>
> JB
>
>
>
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