> I should have said "no problem with the precompiled dll version of > glut" (built in 2002). That is what the current Windows distro uses, > because Allard has also been unable to get a static freeglut to work.
To be correct, I haven't really tried yet. Just copying a precompiled dll was much easier and it worked for me as well as for everyone who tested it before release (not too many people). I know very little about the advantages and disadvantages of using dll's. I was planning to give static glut a try but only because I was under the impression that some project members who do have a clue about these issues had decided that it might be better. What advantage can be expected from using a static library in this case? I haven't yet seen many complaints about nona-gui on windows but I don't know how many people have used it. One thing I found annoying is that even if you indicate that you don't want to use GPU stitching you still get an error if the glut32.dll is missing, which seems completely unnecessary to me.
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