For me...
on the hardware sequencer -
* less complicated arrangements
* more loop orinted
* less bridges (in the musical sense)
on the software sequencer -
* more details
* better drum programming (higher level of detail)
* more breaks and bridges
* better arrangements - more of a focus on the whole than parts
There are more - but these came to mind first.
I think it comes down to what kind of learner you are - are you visual
or tactile?
I myself am visual and find working on the RM1x to be limiting - so for
me, it's just a scratch pad, a live performance tool and a cool toy.
One example would be this...
you just recorded a great synth line... you realize you could add some
great depth to a segment of of that line...
on a software sequencer I would do this...
1.duplicate that track with the lead
2.assign that track to possibly another synth sound or even a horn sound
3.delete unwanted note, so you are only dealing with accents and
possibly a few solid bars of notes
4.grab all those notes, then raise them a 3rd or 5th
and lastly, you liked that new backing section, so you copy/paste it to
another location in the piece of music where the drums drop out, leaving
you with this variation of your melody...
--------------------------------------------------------
Whew! Now, tell me how I could do this on the RM1x... I'm sure it's
possible, but how many steps and trips through the Job screens and
moving through note by note in the Edit screen???
Many times I make loops and little progressions on the RM1x, then sample
that into my PC and use - but, I'm moving away from that - I was using
ACID pro for awhile - but taking a track you make in ACID to a live
situation - is impossible - unfortunately, ACID doesn't generate a midi
trigger file (like ReCycle).
Compexity! Ah, I remember the simpler days where I sat on a lawn with my
acustic guitar srummin away and falling in love with Emaj7th :-)
Sonic Wallpaper
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