You'd be surprised re: designers and UX. There's quite a few in the Python community, but many assume that they have nothing to give to core. I'd love to pull some of them in!
As for IDLE, some of my problems stem from having a shell-like environment that doesn't act like a shell. Up arrow moves my cursor? I get history through clicking? Why does the Python shell have dots to indicate a block, but IDLE doesn't? Also, parts of the interface don't seem to scale well as you change the font size. I think we need to step away from a few people that say 'it works for me' and ask 'how can we make it work for the community?' On Fri, Mar 22, 2013 at 10:01 AM, Kevin Walzer <[email protected]> wrote: > On 3/22/13 9:45 AM, Katie Cunningham wrote: >> >> Neat project! >> >> Do we have an actual UX or design person in the group? Because if we >> don't, getting one may help us frame some of these questions. > > > I don't think so. This community mainly attracts developers, not UX > specialists or designers. > > I'm curious about the purpose of "re-envisioning" IDLE. It has always been > adequate for my needs--a simple IDE. The Python shell is useful for working > out snippets of code, and the text editor is workable enough for me. While > bugs do crop up from time to time, they are usually fixed--fixed faster if > one is able to contribute a patch, as I do when I'm able. > > But I don't consider IDLE in any way "broken": what leads you to such a > conclusion? > > --Kevin > > > -- > Kevin Walzer > Code by Kevin/Mobile Code by Kevin > http://www.codebykevin.com > http://www.wtmobilesoftware.com > _______________________________________________ > IDLE-dev mailing list > [email protected] > http://mail.python.org/mailman/listinfo/idle-dev _______________________________________________ IDLE-dev mailing list [email protected] http://mail.python.org/mailman/listinfo/idle-dev
