On Fri, 2009-12-25 at 03:06 -0600, Eduardo Cavazos wrote:
> Up till recently, I'd been focusing on the code for handling bodies and
> arbiters. I've checked in three simple demos which utilize those
> elements, 'randomized-stacking', 'small-pyramid', and
> 'varying-friction':
>
> http://github.com/dharmatech/box2d-lite/tree/master/demos
>
> Now I've started hacking on the code for joints and it's come together
> enough to handle the 'simple-pendulum' demo:
>
> http://i.imgur.com/Lnnvk.png
I just checked in a suspension bridge demo which does a stress test of
the joints:
http://imgur.com/awMWI
In related news, there's a physics library called Chipmunk which is in
part based on Box2D Lite:
http://howlingmoonsoftware.com/chipmunk.php
I found this project called Squirl which is a port of Chipmunk to Common
Lisp:
http://github.com/sykopomp/squirl
I think it's a strange bit of synchronicity here. I had no idea about
Squirl the whole time I was working on box2d-lite. But, looking at their
git logs, I was thinking about, designing, and hacking on box2d-lite
around the same time it was in development (November / December). Even
stranger? The guy working on Squril is in the same town I am.
Ed