Hello all, We have OpenGL [1] - Open Graphics Library which consists of libraries written in C / C++ which touches GPU for 2D/3D rendering. We also have CGAL [2] - Computational Geometry Algorithms Library which is also written in C++ and that consists of libraries for carrying out Geometric algorithms.
I am not able to understand if both are dependent on each other or both does the same work in their own way using C++ as primary language. One thing I understood is CGAL consists of set of algorithms for carrying out Geometric operations and these algorithms are also implemented in C++ and available as a library which can be used by calling it's functions, whereas with OpenGL, we need to implement those algorithms programatically if needed ( Correct me, if I am wrong, even in this sense). [1] - http://en.wikipedia.org/wiki/OpenGL & http://www.opengl.org/about/ [2] - http://en.wikipedia.org/wiki/CGAL & http://www.cgal.org/ If someone could help me out in this regard, thanks in advance. -- Regards, Prasanna Venkadesh ---------------------------------------------------------------------------- PuduvaiLUG Mailing List: http://puduvailug.wordpress.com/mailing-list-guidelines/ FOSS Jobs all over India: http://fossjobs.in _______________________________________________ ILUGC Mailing List: http://www.ae.iitm.ac.in/mailman/listinfo/ilugc