Hello all,

We have OpenGL [1] - Open Graphics Library which consists of libraries
written in C / C++ which touches GPU for 2D/3D rendering.
We also have CGAL [2] - Computational Geometry Algorithms Library which is
also written in C++ and that consists of libraries for carrying out
Geometric algorithms.

I am not able to understand if both are dependent on each other or both
does the same work in their own way using C++ as primary language.

One thing I understood is CGAL consists of set of algorithms for carrying
out Geometric operations and these algorithms are also implemented in C++
and available as a library which can be used by calling it's functions,
whereas with OpenGL, we need to implement those algorithms programatically
if needed ( Correct me, if I am wrong, even in this sense).

[1] - http://en.wikipedia.org/wiki/OpenGL & http://www.opengl.org/about/
[2] - http://en.wikipedia.org/wiki/CGAL & http://www.cgal.org/

If someone could help me out in this regard, thanks in advance.

-- 
Regards,
Prasanna Venkadesh
----------------------------------------------------------------------------
PuduvaiLUG Mailing List:
http://puduvailug.wordpress.com/mailing-list-guidelines/
FOSS Jobs all over India: http://fossjobs.in
_______________________________________________
ILUGC Mailing List:
http://www.ae.iitm.ac.in/mailman/listinfo/ilugc

Reply via email to