On Thu, Dec 04, 2025 at 09:07:15AM +0200, Jouni Högander wrote:
> This patch set contains fixes for Selective Fetch async flip
> sequences. On async flip selective fetch is choosing full frame
> update. Also subsequent flip/update is still using full frame update
> to ensure plane with pending async flip is not taken in to selective
> fetch/update.
> 
> v4:
>   - rework if-else if to if-if
>   - added comment updated
>   - check crtc_state->async_flip_planes in
>     psr2_sel_fetch_pipe_state_supported
> v3:
>   - rebase
>   - fix old_crtc_state->pipe_srcsz_early_tpt
>   - fix using intel_atomic_get_new_crtc_state
> v2:
>   - check also crtc_state->async_flip_planes in
>     psr2_sel_fetch_plane_state_supported
> 
> Jouni Högander (3):
>   drm/i915/psr: Set plane id bit in crtc_state->async_flip_planes for
>     PSR
>   drm/i915/psr: Perform full frame update on async flip
>   drm/i915/psr: Allow async flip when Selective Fetch enabled

Series is
Reviewed-by: Ville Syrjälä <[email protected]>

When testing this I saw that we get stuck into full frame mode
all the time. But that seems to be a pre-existing issues caused
by the broken selective fetch area calculation code. I suppose
now that I have a laptop with a PSR2 panel I might have to dig out
that branch of mine where I attempted to rewrite the whoile thing
and figure out what was wrong with it...

> 
>  drivers/gpu/drm/i915/display/intel_display.c |  8 --------
>  drivers/gpu/drm/i915/display/intel_plane.c   | 10 ++++++----
>  drivers/gpu/drm/i915/display/intel_psr.c     |  3 ++-
>  3 files changed, 8 insertions(+), 13 deletions(-)
> 
> -- 
> 2.43.0

-- 
Ville Syrjälä
Intel

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