On Mon, Dec 15, 2025 at 09:49:45AM +0200, Luca Coelho wrote:
> On Thu, 2025-11-27 at 19:49 +0200, Imre Deak wrote:
> > Factor out align_max_vesa_compressed_bpp_x16(), also used later for
> > computing the maximum DSC compressed BPP limit.
> > 
> > Signed-off-by: Imre Deak <[email protected]>
> > ---
> >  drivers/gpu/drm/i915/display/intel_dp.c | 35 ++++++++++++++-----------
> >  1 file changed, 20 insertions(+), 15 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/i915/display/intel_dp.c 
> > b/drivers/gpu/drm/i915/display/intel_dp.c
> > index dcb9bc11e677b..3111758578d6c 100644
> > --- a/drivers/gpu/drm/i915/display/intel_dp.c
> > +++ b/drivers/gpu/drm/i915/display/intel_dp.c
> > @@ -867,10 +867,23 @@ small_joiner_ram_size_bits(struct intel_display 
> > *display)
> >             return 6144 * 8;
> >  }
> >  
> > +static int align_max_vesa_compressed_bpp_x16(int max_link_bpp_x16)
> > +{
> > +   int i;
> > +
> > +   for (i = ARRAY_SIZE(valid_dsc_bpp) - 1; i >= 0; i--) {
> > +           int vesa_bpp_x16 = fxp_q4_from_int(valid_dsc_bpp[i]);
> 
> Any reason why you're doing the loop from the end to the beginning,
> instead of the more natural from 0 to the end?

Yes. The values in valid_dsc_bpp[] are stored in increasing order, so to
find the maximum value <= the passed-in limit, the natural iteration
order is from the end of the array.

> I think this is clearer and less prone to mistakes:
> 
>       for (i = 0; i < ARRAY_SIZE(valid_dsc_bpp); i++) {...}
> 
> 
> > +
> > +           if (vesa_bpp_x16 <= max_link_bpp_x16)
> > +                   return vesa_bpp_x16;
> > +   }
> > +
> > +   return 0;
> > +}
> > +
> >  static u32 intel_dp_dsc_nearest_valid_bpp(struct intel_display *display, 
> > u32 bpp, u32 pipe_bpp)
> >  {
> >     u32 bits_per_pixel = bpp;
> > -   int i;
> >  
> >     /* Error out if the max bpp is less than smallest allowed valid bpp */
> >     if (bits_per_pixel < valid_dsc_bpp[0]) {
> > @@ -899,15 +912,13 @@ static u32 intel_dp_dsc_nearest_valid_bpp(struct 
> > intel_display *display, u32 bpp
> >             }
> >             bits_per_pixel = min_t(u32, bits_per_pixel, 27);
> >     } else {
> > +           int link_bpp_x16 = fxp_q4_from_int(bits_per_pixel);
> > +
> >             /* Find the nearest match in the array of known BPPs from VESA 
> > */
> > -           for (i = 0; i < ARRAY_SIZE(valid_dsc_bpp) - 1; i++) {
> > -                   if (bits_per_pixel < valid_dsc_bpp[i + 1])
> > -                           break;
> > -           }
> > -           drm_dbg_kms(display->drm, "Set dsc bpp from %d to VESA %d\n",
> > -                       bits_per_pixel, valid_dsc_bpp[i]);
> > +           link_bpp_x16 = align_max_vesa_compressed_bpp_x16(link_bpp_x16);
> >  
> > -           bits_per_pixel = valid_dsc_bpp[i];
> > +           drm_WARN_ON(display->drm, fxp_q4_to_frac(link_bpp_x16));
> > +           bits_per_pixel = fxp_q4_to_int(link_bpp_x16);
> >     }
> >  
> >     return bits_per_pixel;
> > @@ -2219,7 +2230,6 @@ int intel_dp_dsc_bpp_step_x16(const struct 
> > intel_connector *connector)
> >  bool intel_dp_dsc_valid_compressed_bpp(struct intel_dp *intel_dp, int 
> > bpp_x16)
> >  {
> >     struct intel_display *display = to_intel_display(intel_dp);
> > -   int i;
> >  
> >     if (DISPLAY_VER(display) >= 13) {
> >             if (intel_dp->force_dsc_fractional_bpp_en && 
> > !fxp_q4_to_frac(bpp_x16))
> > @@ -2231,12 +2241,7 @@ bool intel_dp_dsc_valid_compressed_bpp(struct 
> > intel_dp *intel_dp, int bpp_x16)
> >     if (fxp_q4_to_frac(bpp_x16))
> >             return false;
> >  
> > -   for (i = 0; i < ARRAY_SIZE(valid_dsc_bpp); i++) {
> > -           if (fxp_q4_to_int(bpp_x16) == valid_dsc_bpp[i])
> > -                   return true;
> > -   }
> > -
> > -   return false;
> > +   return align_max_vesa_compressed_bpp_x16(bpp_x16) == bpp_x16;
> >  }
> >  
> >  /*

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