On Thu, 2026-01-22 at 16:34 +0530, Nautiyal, Ankit K wrote:
> 
> On 12/23/2025 4:21 PM, Jouni Högander wrote:
> > Now we have everything in place for triggering PSR "frame change"
> > event
> > using TRANS_PUSH: use TRANS_PUSH for LunarLake and onwards.
> > 
> > v3: use HAS_PSR_FRAME_CHANGE macro
> > v2: use AND instead of OR in intel_psr_use_trans_push
> > 
> > Signed-off-by: Jouni Högander <[email protected]>
> > ---
> >   drivers/gpu/drm/i915/display/intel_psr.c | 5 +++--
> >   1 file changed, 3 insertions(+), 2 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/i915/display/intel_psr.c
> > b/drivers/gpu/drm/i915/display/intel_psr.c
> > index ee70d0ceeb5b..353924f8c975 100644
> > --- a/drivers/gpu/drm/i915/display/intel_psr.c
> > +++ b/drivers/gpu/drm/i915/display/intel_psr.c
> > @@ -4569,6 +4569,7 @@ int intel_psr_min_guardband(struct
> > intel_crtc_state *crtc_state)
> >   
> >   bool intel_psr_use_trans_push(const struct intel_crtc_state
> > *crtc_state)
> >   {
> > -   /* TODO: Enable using trans push when everything is in
> > place */
> > -   return false;
> > +   struct intel_display *display =
> > to_intel_display(crtc_state);
> > +
> > +   return HAS_PSR_FRAME_CHANGE(display) && crtc_state-
> > >has_psr;
> 
> 
> Can we just always enable this bit for LNL+ platforms.
> 
> I mean if no PSR/PSR2/Panel Replay are enabled, if we still have this
> bit set, can there be any issue?
> 
> The frame change event will be generated but the PSR/PR logic will
> not 
> get activated.

I think this should be ok. I still need to have this
intel_psr_use_trans_push to have correct sequence in dsb execution.
I'll guess I can use HAS_PSR_FRAME_CHANGE in that trans_vrr_push
discussed on patch 3.

BR,
Jouni Högander

> 
> 
> Regards,
> 
> Ankit
> 
> >   }

Reply via email to