From: Ville Syrjälä <ville.syrj...@linux.intel.com>

To make life less surprising we can make intel_adjust_tile_offset()
deal with linear buffers as well. Currently it doesn't seem like there's
a real need for this since only X tiling and NV12 (which would always
be tiled currently) should need it. But I've used it for some debug
hacks already so seems like a reasonable thing to have.

Signed-off-by: Ville Syrjälä <ville.syrj...@linux.intel.com>
---
 drivers/gpu/drm/i915/intel_display.c | 73 ++++++++++++++++++++++++++++--------
 1 file changed, 57 insertions(+), 16 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_display.c 
b/drivers/gpu/drm/i915/intel_display.c
index 17f9f014e808..ad7c48757ba6 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -2347,19 +2347,16 @@ void intel_add_fb_offsets(int *x, int *y,
 }
 
 /*
- * Adjust the tile offset by moving the difference into
- * the x/y offsets.
- *
  * Input tile dimensions and pitch must already be
  * rotated to match x and y, and in pixel units.
  */
-static u32 intel_adjust_tile_offset(int *x, int *y,
-                                   unsigned int tile_width,
-                                   unsigned int tile_height,
-                                   unsigned int tile_size,
-                                   unsigned int pitch_tiles,
-                                   u32 old_offset,
-                                   u32 new_offset)
+static u32 _intel_adjust_tile_offset(int *x, int *y,
+                                    unsigned int tile_width,
+                                    unsigned int tile_height,
+                                    unsigned int tile_size,
+                                    unsigned int pitch_tiles,
+                                    u32 old_offset,
+                                    u32 new_offset)
 {
        unsigned int pitch_pixels = pitch_tiles * tile_width;
        unsigned int tiles;
@@ -2381,6 +2378,50 @@ static u32 intel_adjust_tile_offset(int *x, int *y,
 }
 
 /*
+ * Adjust the tile offset by moving the difference into
+ * the x/y offsets.
+ */
+static u32 intel_adjust_tile_offset(int *x, int *y,
+                                   const struct intel_plane_state *state, int 
plane,
+                                   u32 old_offset, u32 new_offset)
+{
+       const struct drm_i915_private *dev_priv = 
to_i915(state->base.plane->dev);
+       const struct drm_framebuffer *fb = state->base.fb;
+       unsigned int cpp = drm_format_plane_cpp(fb->pixel_format, plane);
+       unsigned int rotation = state->base.rotation;
+       unsigned int pitch = intel_fb_pitch(fb, plane, rotation);
+
+       WARN_ON(new_offset > old_offset);
+
+       if (fb->modifier[plane] != DRM_FORMAT_MOD_NONE) {
+               unsigned int tile_size, tile_width, tile_height;
+               unsigned int pitch_tiles;
+
+               tile_size = intel_tile_size(dev_priv);
+               intel_tile_dims(dev_priv, &tile_width, &tile_height,
+                               fb->modifier[plane], cpp);
+
+               if (intel_rotation_90_or_270(rotation)) {
+                       pitch_tiles = pitch / tile_height;
+                       swap(tile_width, tile_height);
+               } else {
+                       pitch_tiles = pitch / (tile_width * cpp);
+               }
+
+               _intel_adjust_tile_offset(x, y, tile_width, tile_height,
+                                         tile_size, pitch_tiles,
+                                         old_offset, new_offset);
+       } else {
+               old_offset += *y * pitch + *x * cpp;
+
+               *y = (old_offset - new_offset) / pitch;
+               *x = ((old_offset - new_offset) - *y * pitch) / cpp;
+       }
+
+       return new_offset;
+}
+
+/*
  * Computes the linear offset to the base tile and adjusts
  * x, y. bytes per pixel is assumed to be a power-of-two.
  *
@@ -2432,9 +2473,9 @@ static u32 _intel_compute_tile_offset(const struct 
drm_i915_private *dev_priv,
                offset = (tile_rows * pitch_tiles + tiles) * tile_size;
                offset_aligned = offset & ~alignment;
 
-               intel_adjust_tile_offset(x, y, tile_width, tile_height,
-                                        tile_size, pitch_tiles,
-                                        offset, offset_aligned);
+               _intel_adjust_tile_offset(x, y, tile_width, tile_height,
+                                         tile_size, pitch_tiles,
+                                         offset, offset_aligned);
        } else {
                offset = *y * pitch + *x * cpp;
                offset_aligned = offset & ~alignment;
@@ -2581,9 +2622,9 @@ intel_fill_fb_info(struct drm_i915_private *dev_priv,
                         * We only keep the x/y offsets, so push all of the
                         * gtt offset into the x/y offsets.
                         */
-                       intel_adjust_tile_offset(&x, &y, tile_size,
-                                                tile_width, tile_height, 
pitch_tiles,
-                                                gtt_offset_rotated * 
tile_size, 0);
+                       _intel_adjust_tile_offset(&x, &y, tile_size,
+                                                 tile_width, tile_height, 
pitch_tiles,
+                                                 gtt_offset_rotated * 
tile_size, 0);
 
                        gtt_offset_rotated += rot_info->plane[i].width * 
rot_info->plane[i].height;
 
-- 
2.7.4

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