From: Ville Syrjälä <ville.syrj...@linux.intel.com>

Minimize the resulting X coordinate after intel_adjust_tile_offset() is
done with it's offset adjustment. This allows calling
intel_adjust_tile_offset() multiple times in case we need to adjust
the offset several times.

Signed-off-by: Ville Syrjälä <ville.syrj...@linux.intel.com>
---
 drivers/gpu/drm/i915/intel_display.c | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/drivers/gpu/drm/i915/intel_display.c 
b/drivers/gpu/drm/i915/intel_display.c
index 438f3bd86e48..17f9f014e808 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -2361,6 +2361,7 @@ static u32 intel_adjust_tile_offset(int *x, int *y,
                                    u32 old_offset,
                                    u32 new_offset)
 {
+       unsigned int pitch_pixels = pitch_tiles * tile_width;
        unsigned int tiles;
 
        WARN_ON(old_offset & (tile_size - 1));
@@ -2372,6 +2373,10 @@ static u32 intel_adjust_tile_offset(int *x, int *y,
        *y += tiles / pitch_tiles * tile_height;
        *x += tiles % pitch_tiles * tile_width;
 
+       /* minimize x in case it got needlessly big */
+       *y += *x / pitch_pixels * tile_height;
+       *x %= pitch_pixels;
+
        return new_offset;
 }
 
-- 
2.7.4

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