*Dear all,

Recently I worked on a paint application, where I implemented a function to
draw whatever a user is scribbling on an image. In the mouseMove event, I
called a function to draw with the previous point and the current point as
its arguments, using the drawLine function of QPainter.

Now, I noticed that the pixels sent to this function are not continuous but
some in-between pixels were being left. I assume that this is due to the
delay for a user->kernel and kernel->user mode switch when calling the
underlying paint-engine's functions to draw the line.

I have looked-up in the documentation of Qt-painting to find how it
internally calls drawLines(), which instead creates a qpainterPath to draw
a curve, line or whatever we scribble. But I couldn't find how the missing
pixels were added in between just knowing the start and end point of a line
(though we know that a curve will contain a large set of small lines, each
having a start and end point)

Is there anyway to track these "missed" pixels i.e to track all the pixels
which are being drawn?

Thanks you!*
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