You may want to clear fill with blank transparency: ctx.fillStyle = 'rgba(0,0,0,0)'; ctx.clearRect(0,0,width,height); ctx.fill();
for me it did the trick. On Wed, Mar 23, 2016 at 4:54 PM, Jason H <jh...@gmx.com> wrote: > I have a very simple pause button: > Canvas { > id: pauseCanvas > anchors.fill: parent > onWidthChanged: requestPaint() > onHeightChanged: requestPaint() > onPaint: { > var ctx = getContext('2d'); > ctx.save() > ctx.clearRect(0,0, width,height) > ctx.fillStyle = color; > ctx.rect(0.125*width, 0.05*height, 0.25*width, > 0.90*height); > ctx.fill(); > ctx.rect(0.625*width, 0.05*height, 0.25*width, > 0.90*height); > ctx.fill(); > ctx.restore(); > } > } > > The problem is when I resize the window (which in turn resizes the > canvas), I get artifacts of previous draws. If the window is made larger > (corner drag or maximize) I can see the smaller original rectangles. And > vice-versa. > > How can I get Canvas to play nice? > > > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest >
_______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest