Thanks for the tip, but a few things:
1. I don't think clearRect uses fillStyle
2. I don't think clearRect needs a fill, as "clear" implies both color and fill op. http://www.w3schools.com/tags/tryit.asp?filename=tryhtml5_canvas_clearrect
I had played with that, including your code, no luck.
It looks like the Black Sabbath - Paraoid album cover.
Sent: Wednesday, March 23, 2016 at 5:11 PM
From: "Jérôme Godbout" <jer...@bodycad.com>
To: "Jason H" <jh...@gmx.com>
Cc: "interest@qt-project.org Interest" <interest@qt-project.org>
Subject: Re: [Interest] Canvas keeping artifacts
From: "Jérôme Godbout" <jer...@bodycad.com>
To: "Jason H" <jh...@gmx.com>
Cc: "interest@qt-project.org Interest" <interest@qt-project.org>
Subject: Re: [Interest] Canvas keeping artifacts
You may want to clear fill with blank transparency:
ctx.fillStyle = 'rgba(0,0,0,0)';
ctx.clearRect(0,0,width,height);
ctx.fill();
for me it did the trick.
On Wed, Mar 23, 2016 at 4:54 PM, Jason H <jh...@gmx.com> wrote:
I have a very simple pause button:
Canvas {
id: pauseCanvas
anchors.fill: parent
onWidthChanged: requestPaint()
onHeightChanged: requestPaint()
onPaint: {
var ctx = getContext('2d');
ctx.save()
ctx.clearRect(0,0, width,height)
ctx.fillStyle = color;
ctx.rect(0.125*width, 0.05*height, 0.25*width, 0.90*height);
ctx.fill();
ctx.rect(0.625*width, 0.05*height, 0.25*width, 0.90*height);
ctx.fill();
ctx.restore();
}
}
The problem is when I resize the window (which in turn resizes the canvas), I get artifacts of previous draws. If the window is made larger (corner drag or maximize) I can see the smaller original rectangles. And vice-versa.
How can I get Canvas to play nice?
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