Hi!

A cylinder 3D mesh has points only on its two ends:

[image: image.png]

I'm using QDiffuseSpecularMaterial and also QPhongMaterial to render the
cylinder. However, both materials are rendering like this:

[image: image.png]

[image: image.png]

[image: image.png]

The complete question is posted here:

https://stackoverflow.com/q/65211533/3405291

Can anybody give me a hint on what I might be missing?

Thanks!

🙂
_______________________________________________
Interest mailing list
Interest@qt-project.org
https://lists.qt-project.org/listinfo/interest

Reply via email to