Neat, thanks for the tip. Have you heard of anyone using LVGL for desktop 
development? It looks like it should be pretty easy to throw something together 
using the SDL2-based device simulator as a starting point. Might give it a 
whirl and see how it compares to ImGUI.

From: Jason H <jh...@gmx.com> 

> I'm not so worried about QML being vendor specific. It should only be a 
> binding language.  

> At my new place, our product is on LVGL, a MIT licensed library. It's 
> C, but there are C++ and Python bindings as well. It is every bit as 
> verbose as you imagine C code would be, :-( but it runs on anything down to 
> PIC/Arduino.

> It's amazing all the competition Qt is _enabling_ rather than capturing... 
> And it's all because of license issues.


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