On Wed, May 5, 2010 at 1:30 PM, Tei <[email protected]> wrote:
> Quake3 is relevant because is the *absolute best*  engine you can want
> for the type of gameplay you have in Quake3 Arena.  Bots skirmish.
> Theres a perfect fit  gameplay-engine here.

I read such replies and I feel like someone's trying to sell the game
to us; but you know, we're already in this mailing list, it doesn't
need selling to us.

The point is the engine still has the q3 renderer and it's 2010. This
has practical technical disadvantages: People get PCs, even low end,
that are simply not utilized. On the UrT forum I frequent we started
saying to people to not care about graphics that much unless they pump
their antialiasing and anisotropic too much because simply on a new
multi-core PC with a new GPU the GPU isn't taken advantage fully,
neither is the second core, hence the bottleneck is easily the CPU
unless one pumps effects externally on the driver.
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