> * Optionally allow for an automated cameraman.  I don't know if this
> would work out in practice, but if the game server buffered the data
> for GTV (optional 2nd mode), then the game server could have an
> algorithm to pick which player to view.  Perhaps look at K/D ratio and
> switch between the top players when they die.  Rotate it so some of
> the middle and lower tier players are viewed for a while as well but
> focus on the top players.  As the game server buffers the data, it
> wouldn't be an issue with cheating.  Normally GTV buffers the data
> since the cameraman needs to be able to switch between players.  An
> automated method would allow anyone to view a game without needing a
> cameraman.  It's typically a big ordeal getting GTV enabled on a match
> since you need league admins or other trusted people doing it because
> of the cheating aspect.

Yeah, GTV in ioq3 would rock.  For an automated cameraman, some of the
neat stuff is done:

http://www.telefragged.com/zungbang/zcam/download.shtml

You could then implement the logic of who to follow.  We've used a tweaked
version of ZCAM in Reaction for almost a decade and it works rather well.

Monk.
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