ok definitely a sound files / over time issue, on timescale 0.5 it does not occur.
Easy way to reproduce here: /devmap something in urban terror get G36 weapon spam it with /give ammo on a key at about 2nd or 3rd clip it begins to lose sounds. On Sun, Jul 18, 2010 at 7:56 PM, Michael Menegakis <[email protected]> wrote: > When using the binary from the website, spamming an automatic weapon (e.g. > G36 in Urban Terror), it "loses" some sounds occasionally. It does not occur > on openal. It gives the impression rate of fire is lower but it's only the > audio, number of bullets still go down fast. > > Do you know what may be causing it? Bug or settings? >
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