FYI I've got Iotivity about 99% built on OS X.  Everthing seems to build
except for one of the easy-setup samples, and there are a few places where
a workaround for clock_gettime is still lacking.  simpleserver and
simpleclient seem to work, I haven't tested anything else.

I took a look at the contrib guidelines, etc.  Anybody interested in
reviewing the changes and helping get them into master?

Thanks,

Gregg


On Tue, May 31, 2016 at 2:22 PM, Gregg Reynolds <dev at mobileink.com> wrote:

> Hi,
>
> The OS X build (
> https://wiki.iotivity.org/build_for_your_system#build_iotivity_project_on_mac_osx)
> works but does only a partial build.  I see there are various build
> conditionals that test for 'darwin' in various scripts like
> service/SConscript:
>
> if target_os not in ['arduino', 'darwin', 'ios']:
>     # Build things manager project
>     SConscript('things-manager/SConscript')
>     ...
>
> Is there a reason for this beyond "we haven't gotten around to it yet"?
> More generally how much pain am I looking at trying to get a complete OS X
> build to work (not counting most of today ;)?
>
> The main reason is that running Ubuntu in a VM is substantially slower
> than running directly in darwin.
>
> Thanks,
>
> Gregg
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: 
<http://lists.iotivity.org/pipermail/iotivity-dev/attachments/20160601/ca1337fe/attachment.html>

Reply via email to