FYI I've got Iotivity about 99% built on OS X. Everthing seems to build except for one of the easy-setup samples, and there are a few places where a workaround for clock_gettime is still lacking. simpleserver and simpleclient seem to work, I haven't tested anything else.
I took a look at the contrib guidelines, etc. Anybody interested in reviewing the changes and helping get them into master? Thanks, Gregg On Tue, May 31, 2016 at 2:22 PM, Gregg Reynolds <dev at mobileink.com> wrote: > Hi, > > The OS X build ( > https://wiki.iotivity.org/build_for_your_system#build_iotivity_project_on_mac_osx) > works but does only a partial build. I see there are various build > conditionals that test for 'darwin' in various scripts like > service/SConscript: > > if target_os not in ['arduino', 'darwin', 'ios']: > # Build things manager project > SConscript('things-manager/SConscript') > ... > > Is there a reason for this beyond "we haven't gotten around to it yet"? > More generally how much pain am I looking at trying to get a complete OS X > build to work (not counting most of today ;)? > > The main reason is that running Ubuntu in a VM is substantially slower > than running directly in darwin. > > Thanks, > > Gregg > -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.iotivity.org/pipermail/iotivity-dev/attachments/20160601/ca1337fe/attachment.html>
