Absolutely. I was only considering my own situation with static images. SVG can 
be created on the fly and created from equations and interfaces. They are 
definitely more scalable and being vector-based are relatively device 
independent. SVG is a good format however my needs are best met by png.

PeterSW 

Sent from my iPad

On 09/07/2010, at 10:34 PM, Derek Williams <[email protected]> wrote:

> If there is no compelling reason to use SVG I would agree, but there can be 
> some reasons to prefer it over other image formats.
> 
> SVG can be useful if the image needs to be updated with dynamic data from the 
> server or manipulated.  For instance a thematic map with simple transforms.
> 
> I've used this approach to render a fairly large (in pixels anyway) state map 
> with many counties, the color of the county depended on various data.  The 
> svg, relatively small, is loaded to the browser once, the data values are 
> read from the server as needed and the SVG updated accordingly.  This is done 
> at relatively high speed with very low network usage.  The user could also 
> zoom without losing detail.  IIRC the SVG was on the order of 20KB 
> (compressed).  The ajax updates were very small, 100 bytes or so.
> 
> 
> 
> On Fri, Jul 9, 2010 at 2:55 AM, Peter Spicer-Wensley 
> <[email protected]> wrote:
> Dear group,
> Just use PNG they are fast and efficient and small.
> Tip for making smaller PNG: use Photoshop if going from a bitmap graphic and 
> Illustrator if using SVG or EPS.
> 
> Go file export for Web and Devices and select PNG8 also select transparency 
> (if desired) and AVOID TRANSPARENCY DITHER (looks dreadful).
> 
> For the same size graphic PNG file size is much smaller than SVG (often one 
> half or less) depending upon the graphic.
> 
> Smaller is faster.
> Also PNG CAN DO ANIMATIONS!
> Useful to remember.
> Fireworks is a useful PNG creation tool but makes large intermediate file 
> sizes. I usually open Fireworks files in Photoshop once finished and then 
> export from there. (Depending on what I'm doing.)
> 
> My 25c worth.
> 
> PeterSW
> Sent from my iPad
> 
> On 09/07/2010, at 2:04 AM, Jonathan Hawkes <[email protected]> wrote:
> 
> > I'm trying to write a web app that works in both Android and iPhone. I 
> > wanted to use SVG images so that they would scale well.  I have just found 
> > that Android WebKit does not support SVG, so I wanted to have a fallback 
> > PNG for Android. I first tried using the <OBJECT> tag, but that makes the 
> > image lose transparency for some reason. I also tried multiple CSS rules:
> >
> > div.logo {
> > background:url(/images/logo.png) no-repeat scroll center center;
> > background-image:url(/images/logo.svg);
> > height:115px;
> > }
> >
> > But Android WebKit still picks up on the second rule even though it can't 
> > support it. Any ideas?
> >
> > Thanks!
> >
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