Github user tillrohrmann commented on a diff in the pull request:
https://github.com/apache/flink/pull/979#discussion_r36169844
--- Diff:
flink-runtime/src/main/java/org/apache/flink/runtime/client/JobClientActor.java
---
@@ -59,11 +87,50 @@ public JobClientActor(
this.leaderSessionID =
Preconditions.checkNotNull(leaderSessionID, "The leader session ID option must
not be null.");
this.sysoutUpdates = sysoutUpdates;
+ // set this to -1 to indicate the job hasn't been created yet.
+ this.currentJobCreatedAt = -1;
}
@Override
protected void handleMessage(Object message) {
+ // ======= Job status messages on regular intervals
==============
+ if(message instanceof JobManagerMessages.CurrentJobStatus){
+ JobStatus statusReport =
((JobManagerMessages.CurrentJobStatus) message).status();
+ long timeDiff;
+ switch(statusReport){
+ case RUNNING:
+ // Vincent, we happy?
+ this.currentJobCreatedAt = -1;
+ break;
+ case FINISHED:
+ // Yeah! We happy!
+ this.currentJobCreatedAt = -1;
+ break;
+ case CREATED:
--- End diff --
For simple jobs, Flink supports queued scheduling. Thus, it might be the
case that one job stays queued up for quite some time until its execution gets
started.
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