tzulitai commented on a change in pull request #54: [FLINK-16515][docs] 
Refactor statefun documentation for multi-language SDKs
URL: https://github.com/apache/flink-statefun/pull/54#discussion_r390710157
 
 

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 File path: statefun-docs/docs/concepts/logical.rst
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+.. Licensed to the Apache Software Foundation (ASF) under one
+   or more contributor license agreements.  See the NOTICE file
+   distributed with this work for additional information
+   regarding copyright ownership.  The ASF licenses this file
+   to you under the Apache License, Version 2.0 (the
+   "License"); you may not use this file except in compliance
+   with the License.  You may obtain a copy of the License at
+   http://www.apache.org/licenses/LICENSE-2.0
+   Unless required by applicable law or agreed to in writing,
+   software distributed under the License is distributed on an
+   "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+   KIND, either express or implied.  See the License for the
+   specific language governing permissions and limitations
+   under the License.
+
+.. _logical-functions:
+
+#################
+Logical Functions
+#################
+
+Stateful Function's are allocated logically, which means the system can 
support an unbounded number of instances with a finite amount of resources.
+Logical instances do not use CPU, memory, or threads when not actively being 
invoked, there is no theoretical upper limit on the number of instances that 
can created.
+Users are encouraged to model their applications as granularly as possible, 
based on what makes the most sense for their application, instead of desigining 
applications around resource constraints.
+
+.. contents:: :local:
+
+.. _address:
+
+Function Address
+================
+
+In a local environment, the address of an object is the same as a reference to 
it.
+But in a Stateful Function's application, function instances are virtual and 
their runtime location is not exposed to the user.
+Instead, an ``Address`` is used to reference a specific stateful functions in 
the system..
+
+.. code-block:: proto
+
+  syntax = "proto3";
 
 Review comment:
   Why use protobuf to illustrate this?
   It seems unrelated, also might confuse users that they need to construct 
`Address` as a protobuf message.

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