Github user uce commented on a diff in the pull request:
https://github.com/apache/flink/pull/290#discussion_r22651835
--- Diff:
flink-core/src/main/java/org/apache/flink/core/memory/DirectMemorySegment.java
---
@@ -0,0 +1,560 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package org.apache.flink.core.memory;
+
+import java.io.DataInput;
+import java.io.DataOutput;
+import java.io.IOException;
+import java.lang.reflect.Field;
+import java.nio.BufferOverflowException;
+import java.nio.BufferUnderflowException;
+import java.nio.ByteBuffer;
+
+/**
+ * This class uses in parts code from Java's direct byte buffer API.
+ *
+ * The use in this class two crucial additions:
+ * - It uses collapsed checks for range check and memory segment disposal.
+ * - It offers absolute positioning methods for byte array put/get
methods, to guarantee thread safe use.
+ *
+ * In addition, the code that uses this class should make sure that only
one implementation class is ever loaded -
+ * Either the {@link HeapMemorySegment}, or this DirectMemorySegment. That
way, all the abstract methods in the
+ * MemorySegment base class have only one loaded actual implementation.
This is easy for the JIT to recognize through
+ * class hierarchy analysis, or by identifying that the invocations are
monomorphic (all go to the same concrete
+ * method implementation). Under this precondition, the JIT can perfectly
inline methods.
+ *
+ * This is harder to do and control with byte buffers, where different
code paths use different versions of the class
+ * (heap, direct, mapped) and thus virtual method invocations are
polymorphic and are not as easily inlined.
+ */
+public class DirectMemorySegment extends MemorySegment {
+
+ /** The direct byte buffer that allocated the memory */
+ protected final ByteBuffer buffer;
+
+ /** The address to the off-heap data */
+ private long address;
+
+ /** The address one byte after the last addressable byte.
+ * This is address + size while the segment is not disposed */
+ private final long addressLimit;
+
+ /** The size in bytes of the memory segment */
+ private final int size;
+
+ //
-------------------------------------------------------------------------
+ // Constructors
+ //
-------------------------------------------------------------------------
+
+ public DirectMemorySegment(int size) {
+ this(ByteBuffer.allocateDirect(size));
+ }
+
+ public DirectMemorySegment(ByteBuffer buffer) {
+ if (buffer == null || !buffer.isDirect()) {
+ throw new IllegalArgumentException();
+ }
+
+ this.buffer = buffer;
+ this.size = buffer.capacity();
+ this.address = getAddress(buffer);
+ this.addressLimit = this.address + size;
+
+ if (address >= Long.MAX_VALUE - Integer.MAX_VALUE) {
+ throw new RuntimeException("Segment initialized with
too large address: " + address);
--- End diff --
OK. Makes sense now :) I didn't see the index/free check before.
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