kriegaex commented on a change in pull request #95:
URL: https://github.com/apache/maven-shade-plugin/pull/95#discussion_r637089383
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File path: src/main/java/org/apache/maven/plugins/shade/DefaultShader.java
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@@ -694,6 +702,11 @@ private void addResource( Set<String> resources,
JarOutputStream jos, String nam
List<Relocator> relocators;
+ // Use thread-local, just in case 'map*' calls are ever done
concurrently. Make sure that the using class
+ // initialises this value according to its needs, usually setting the
value to false per file before starting
+ // relocation.
+ ThreadLocal<Boolean> wasRelocated = new ThreadLocal<>();
Review comment:
> Start by creating a ShadeClassRemapper...
It is after midnight here, maybe I can look into it tomorrow when I can
think straight again. Thanks.
> Another thing to test is just to compare the byte[] before and after
No, that is exactly what is **not** working and what my change is about: to
determine that no relocation has taken place, even though the byte code might
be (and often really is) different due to rewriting with ASM. Those different
files, even though I was sure they were unrelated to any relocation, were what
triggered my attention and made me discover what was going on here. So that
idea is a dead end. Maybe check out and use my code, looking at it as a whole
instead of focusing on the thread-local, if you have not done so yet, don't
just look at it on GitHub.
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