> I've done many graphics libraries > 1 bit is quite different from > 8 bit palette which is quite different from > high color (16bit/no palette/65K colour) > High Colour and True Colour are similar, and can use same library but > some penalty, but overall treating High Colour as RGB with 8 bits per > colour is better.
Please tell me why it is so different. You did not explain. The only difference I see is the size of variables, which I fixed in the library with no overhead. Obviously you do not want to use a DWORD on a 1 bit color GLCD. So why is it called glcd_common if it is not common to all glcd's? If you want a 1-bit library, it should be named accordingly, and this will be duplicating code from the others. Matt. -- You received this message because you are subscribed to the Google Groups "jallib" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/jallib?hl=en.
