> I've done many graphics libraries
> 1 bit is quite different from
> 8 bit palette which is quite different from
> high color (16bit/no palette/65K colour)
> High Colour and True Colour are similar, and can use same library but
> some penalty, but overall treating High Colour as RGB with 8 bits per
> colour is better.

Please tell me why it is so different. You did not explain. The only
difference I see is the size of variables, which I fixed in the
library with no overhead. Obviously you do not want to use a DWORD on
a 1 bit color GLCD.

So why is it called glcd_common if it is not common to all glcd's? If
you want a 1-bit library, it should be named accordingly, and this
will be duplicating code from the others.

Matt.

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