The point I was making is simply that your x and y should always fit
into a byte. sword, word, etc are all too large. sbyte is not good to
use either since someone with more then 127 x_pixels or y_pixels can't
use byte.

If all your swords are changed to byte, you will save 7 bytes ram, and
some program memory. It takes longer to process larger variables.

You don't have to change it, I'm just suggesting.

Matt.

On Dec 14, 4:23 pm, pdhaene <[email protected]> wrote:
> I used sword because:
>
> x0 = 50
> x1 = 3
>
> will make dx < 0
>
> Paul
>
> On 14 Dec., 21:27, mattschinkel <[email protected]> wrote:
>
>
>
> > Thanks, I'll have a look.
>
> > I modified your LCD line procedure (this works on my glcd as well),
> > but why do you use sword to draw a line? I assume that you can only
> > start and end a line within LCD_X_RES 0 to 84, and LCD_Y_RES 0 to 48.
> > It is good practice to use small variables if possible. In your case,
> > byte variables may be enough. The same may be true for ellipse/circle
>
> > -- draw line procedure
> > procedure  lcd_line_2(byte in x0,byte in y0, byte in x1, byte in y1)
> > is
> >   var sword dx = sword(x1) - sword(x0)
> >   var sword dy = sword(y1) - sword(y0)
> >   var sword twoDx = dx + dx
> >   var sword twoDy = dy + dy
> >   var sword currentX = sword(x0), currentY = sword(y0)
> >   var sword xinc = 1, yinc = 1
> >   var sword twoDx_accumulated_error, twoDy_accumulated_error
>
> >   if dx < 0 then
> >     xinc = -1
> >     dx = -dx
> >     twoDx = -twoDx
> >   end if
> >   if dy < 0 then
> >     yinc = -1
> >     dy = -dy
> >     twoDy = -twoDy
> >   end if
> >   lcd_write_pixel(x0,y0,LCD_PEN_COLOR) -- first point is special case
>
> >   if (dx != 0) | (dy != 0) then -- are there other points on the line?
> >     if dy <= dx then -- is the slope <= 1 ?
> >       twoDx_accumulated_error = 0 -- initialize error
> >       while currentX != x1 loop
> >         currentX = currentX + xinc -- consider x's from x0 to x1
> >         twoDx_accumulated_error = twoDx_accumulated_error + twoDy
> >         if twoDx_accumulated_error > dx then
> >           currentY = currentY + yinc
> >           twoDx_accumulated_error = twoDx_accumulated_error - twoDx
> >         end if
> >         lcd_write_pixel(byte(currentX), byte(currentY), LCD_PEN_COLOR)
> >       end loop
> >     else -- the slope is large: reverse roles of X & Y
> >       twoDy_accumulated_error = 0 -- initialize error
> >       while currentY != y1 loop
> >         currentY = currentY + yinc -- consider y's from y0 to y1
> >         twoDy_accumulated_error = twoDy_accumulated_error + twoDx
> >         if twoDy_accumulated_error > dy then
> >           currentX = currentX + xinc
> >           twoDy_accumulated_error = twoDy_accumulated_error - twoDy
> >         end if
> >         lcd_write_pixel(byte(currentX), byte(currentY), LCD_PEN_COLOR)
> >       end loop
> >     end if
> >   end if
> > end procedure
>
> > Matt.- Hide quoted text -
>
> - Show quoted text -

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