I get a nok6610 which also works per pixel but I have only tried the 3310 so it will give me much more insight to have tried more than just one display
When I decided to use a cache with 3310 to draw on I was thinking of a buffer just big enough to do the work. After all a screen size buffer with a low and high pointer i essentially the same. I would also save space but give a little more work Paul On 16 Dec., 03:05, mattschinkel <[email protected]> wrote: > Here's a sample code block for my font library. It does allow you to > use more then one font. > > -- setup fonts > const byte FONT_MORE_THEN_ONE = TRUE -- use more then one font > const byte FONT_BIT_DIRECTION = FONT_TOP_RIGHT_HORIZONTAL -- see > constants_jallib.jal > const byte FONT_AUTO_WRAP = TRUE -- auto wrap text at end of screen > -- > include glcd_font -- include the font library > -- > -- choose some fonts > alias FONT_1 is FONT_8x12_TOP_RIGHT_HORIZONTAL_NO_NAME > alias FONT_1_WIDTH is FONT_8x12_WIDTH > alias FONT_1_HEIGHT is FONT_8x12_HEIGHT > -- > -- set your current font > font_number = 1 -- select your font number > font_width = FONT_1_WIDTH -- must match current font width > font_height = FONT_1_HEIGHT -- must match current font height > > I currently use a font draw procedure within my GLCD specific library > since I write pixels in blocks. One generic procedure may be created > to draw text pixel by pixel, instead of in blocks like my GLCD since > my glcd can also draw pixel by pixel (slower). > > Matt. -- You received this message because you are subscribed to the Google Groups "jallib" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/jallib?hl=en.
