2011/2/21 mattschinkel <[email protected]>

> No, bytes per character is not it's width. It is actually now many
> bytes a character takes. It could be removed if we assume font sets
> have the same number of characters.
>


BTW, have a look at 18f4550_nokia_3310_udf.jal. It declares a user defined
font (UDF), there are only 5 chars, which are actually some kind of sprites.
Sample animates these sprites (looks like a twisting bow). In order to walk
amongst each sprite, I had to set index = 32, because all lcd_write_char
implementations assumes ASCII chars. This makes me wonder if we should have
a lcd_write_sprite() or if we should add a new parameter to font information
(FONT_5x7_OFFSET = 32 -- ascii, = 0 -- sprite, etc...).

So, it's just to show all fonts can't have the same number of chars,
particularly if you like to play with sprites (I'm sure you will :)).


Cheers,
Seb

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