Dmitri, I've managed to create a simple class (VideoUtils) that implements Vertical Blanking synchronization with multimonitor support through directdraw calls in a separate jni dll. Note: the jawt.dll is delayloaded from my jni implementation.
Anyway I have a strange runtime problem with JAWT: - if the class extends java.awt.Canvas then it can load and initialize JAWT and everything works. - if it doesn't, JAWT will not be loaded I get an error "java.lang.UnsatisfiedLinkError: C:\Programmi\Java\jdk1.5.0_06\jre\bin\jawt.dll: Can't find dependent libraries" at <clinit>. The class is an helper class and should not be Canvas. Thanks, Mik ============================================================================
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============================================================================ ----- Original Message ----- From: "Dmitri Trembovetski" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, January 18, 2006 5:52 PM Subject: Re: [JAVA2D] FullScreen, BufferStrategy, Vertical Blanking
I realize that. What I'm saying is that since a Vsynched windowed buffer strategy would be implemented in the same way the FlipBufferStrategy is, there won't be a problem with the cpu usage.
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