Hello,
Sun had released an Early Access of 6uN (formerly known as
the Consumer Release). You can get build b04 here:
http://download.java.net/jdk6/
This build contains the new Direct3D 9-based Java2D pipeline,
which is enabled by default on Windows platform. It is very similar to the
OpenGL pipeline (in fact they share a lot of code), and is
based on the Single Thread Rendering model developed for the OpenGL
pipeline:
http://weblogs.java.net/blog/campbell/archive/2005/03/strcrazy_improv_1.html
The D3D pipeline accelerates pretty much the same set of operations
as the OGL one:
http://weblogs.java.net/blog/campbell/archive/2004/11/behind_the_grap.html
So, this is a call to action:
Please try your applications with this new pipeline and let us know
if you find any issues. We really want to make this pipeline rock-solid
as it needs to be if it is to be left enabled by default. Time is short,
so the sooner you report issues the better chances are we'll have time
to fix them.
Please report both negative and positive findings so we can
keep track of what's working and what's not (and on which
HW).
Take a look at this page for testing/troubleshooting guidelines:
https://jdk6.dev.java.net/testD3D.html
(please make sure to include the output of J2D_TRACE_LEVEL=4 output
with your postings)
There are some known problems in full-screen mode, multi-screen,
and on some chipsets (namely, Intel 645G). These are being worked on
and hopefully will be addressed by the release time.
Another thing to be aware of - this pipeline does not
accelerate Xor rendering mode. It will be really, really slow.
Sorry about that.
Thanks,
Dmitri
Java2D Team
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