thanks for our response,

Application is working on local X server and I have tried turning shared pixel 
maps on and off. There were no measurable difference between the two.  this is 
the only solaris environment we have, so I could not test it on another 
environment. From opengl install check I have checked it is 64 bits, we are 
using 32bits JVM. Could this be a reason for poor performance when openg gl 
pipeline is enabled? Do you suggest to use a 64 bits JVM, such as performance 
release version?
As you have suggested I will try a newer JVM version, may be a 64 bits one, and 
inform you if anything changes.
Thanks.
[Message sent by forum member 'denizoguz' (denizoguz)]

http://forums.java.net/jive/thread.jspa?messageID=277169

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA2D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to