> Now, your suggestion with copying the area I'm going
> to destroy sounds good to me. What kind of methods
> can I use?

Why not simply create another VolatileImage, and drawImage() the part you would 
like to save into this one.
The thing could become a little complex, because it has to deal with the fact 
that VolatileImage can loose their contents, but other than that - it should 
work quite fine :)

- Clemens
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