Try the collision detection in 1.2 Alpha, they seems to be better than
1.1.2. But at the moment, I found that the collision detection
(USE_GEOMETRY) in 1.2 Alpha behaves slightly different than the  USE_BOUNDS
type collision detection.

Sunny Leung

> -----Original Message-----
> From: Vladimir Olenin [SMTP:[EMAIL PROTECTED]]
> Sent: Monday, October 18, 1999 4:40 PM
> To:   [EMAIL PROTECTED]
> Subject:      Re: [JAVA3D] Collisiondetection inexact !?
>
> GEOMETRY bounds are not calculated correctly in version 1.1.2 at
> least. So, USE_BOUNDS collision detection only.
>
> vladimir
>              -=V=-
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>
> In your previous letter u wrote:
> --------------------------------
> PB> Hello,
> PB> I created two boxes with PickTranslateBehaviors (USE_BOUNDS)
> PB> and CollisionEntryBehaviors (USE_GEOMETRY).
> PB> When moving one box in the range of the other box the CollisionEntry
> is
> PB> much to early. Does anybody knows this problem ?
> PB> thanks in advance
>
> PB>    Peter
>
> PB>
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