I have loaded a VRML file with the VrmlLoader that looks great except that
there isn't any Z-Buffer processing whatsoever. It looks like each object
can be seen reguardless of objects that should obscure them, but not all
of the time.  They seem to flicker depending on (I guess the order
in which the engine renders the objects).  What am I doing wrong?

Thanks in advance,

Blaine

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to