we have a 180 degree projection wall running with 3 projectors. These 3 projectors get there input from 3 graphic cards on one PC. This installation is a "fish tank" (also explained in the API Spec. Appendix C ) like environment, to produce correct images of our virtual worlds, we want to use Java3D.

To get a fish tank environment running, with 3 screens it should be possible to attach to one View Object 3 Canvas3D, ( as it is described  in Appendix C, see the scenegraph for a 3 projection wall example ) which works correctly.

Since i have a 180 degree wall, i need 3 image plates with three different positions and orientation. If i read the docs correctly, it should be done by the Canvas3D's and Screen3D's, but  i cant find any methods to set positions or orientations.

Another way of course is to have 3 View Objects, but this means to define for every View Object an own Navigation Behavior, which i would like to prevent.

If someone has experience with multiple screen environments or if somebody can give me a hint about this topics please let me know.

    Thanx,

        Thomas

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Thomas Ruge, Siemens Virtual Reality Center
private email: [EMAIL PROTECTED]
 


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