Marco Lohse wrote:
hi Thomas,
maybe you are looking for Screen3D.setHeadTracker...() and
setTrackerBase...() ?
Marco.
 
Thanx Marco,

i tried it yesterday. The problem is, if i make Screen3D.setHeadTracker() for a Canvas3D, then this transform is used for all Canvas3D attached to the same View Object. But may be there are some other settings i didnt see.

    Thomas
 

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Thomas Ruge, Siemens Virtual Reality Center
private email: [EMAIL PROTECTED]
 


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