Charmaine,

I have attached a simple example that is no longer texture mapped on my
system by default. Allen McPherson kindly suggested that I set the flag:
j3d.sharedctx=false

Which solved the problem and the example is texture mapped. However, it
seems ludicrous that the user has to *set* the flag under 1.2B1 to get Java
3D texture mapping to work on a Windows machine with software OpenGL. I
would expect this to be the typical configuration for a novice user who is
just dipping into Java 3D.

I would urge that SUN set this flag by default and allow advanced users to
override it for extra performance if required. The alternative is for SUN
(and myself and everyone else) to go back and modify all their example code
to set this flag.

I have not retested my other problems: Transparency, Coloring etc. to see if
they are also fixed when the above flag is set.

Please cc the interest list on your reply.

Sincerely,

Daniel Selman

[EMAIL PROTECTED]
http://www.tornadolabs.com

> -----Original Message-----
> From: Charmaine Lee [mailto:[EMAIL PROTECTED]]
> Sent: 20 January 2000 23:08
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] 1.21B1 upgrade woes
>
>
>
>
> Hi Daniel,
>
>    Thanks for trying out Java3D 1.2 beta 1.
> >
> > Overall the build seems stable. I didn't notice any significant
> change in
> > performance however the examples are mostly quite small. There
> seems to be a
> > definite series of (probably related) bugs around Appearance attributes.
> > ColoringAttributes, TransparencyAttributes, Material and
> Texture all seem to
> > be effected. The only examples that worked with textures loaded
> from disk
> > had an applied TextureAttributes.
>
>    I am not able to reproduce the texture problem that you
> mentioned. Which
>    example that you tried has the problem?
>
>
> Thanks,
> Charmaine Lee
> Java3D Engineering Team
>
>
>

UpgradeTest.java

earth.jpg

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